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NVIDIA – Clear as Mud – Hyper-Q and Dynamic Parallelism on Laptops

Until now NVIDIA CUDA’s powerful new Hyper-Q and Dynamic Parallelism features were only available on Tesla Kepler K20 and some Quadro K-series cards.  Geforce cards do not support it.  The main reason for this apparently is that these functions require features only available on some Kepler architectures.  However that is not the full story since the Geforce Titan …

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Join our Partnership Giveaway

For many years companies have been partnering for various reasons. Whether it is for brand awareness, to reach new audience or marketing reasons, partnerships come with great benefits which can improve your business bottom line. Today, it is difficult to stay competitive with big, established companies in your niche. This is especially true if you …

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Hybrid DSP Hardware

Hybrid DSP provide high end data acquisition and processing modules from 4DSP and BittWare.  These products are available individually within Europe or worldwide as part of systems.  We work closely with our customers whether they are in the market for an entire turn-key system or an individual module so you will need to telephone or …

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NVIDIA GPUDirect SDK

NVIDIA GPUDirect allows higher bandwidth and lower latency between NVIDIA GPUs and third party PCI-Express cards such as network adapters, frame grabbers and FPGA modules.  We’ve implemented GPUDirect for 4DSP’s FPGA cards.  These FPGA cards can be equipped with a wide range of analogue-to-digital and digital-to-analogue converters (ADCs and DACs) as well as frame grabbers and other I/O modules. …

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ESA FFTC SDK

Overview The SDK is a set of programmers’ libraries and applications for assisting in the development of algorithms for products based on the ESA FFTC space qualified processor. Currently the FTAB board developed by Astrium and the OPDP board from NLR are supported but the base classes can be extended for other products built around …

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GNU Lesser General Public License

Preamble The licenses for most software are designed to take away your freedom to share and change it. By contrast, the GNU General Public Licenses are intended to guarantee your freedom to share and change free software–to make sure the software is free for all its users. This license, the Lesser General Public License, applies …

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Using the Nvidia Sight Debugger

Enter Title Minimize Debugging with Parallel NSight is possible! Will be made easier in future Cudafy release but here’s an example of how to do it with V1.3: public void SetUp() { _cm = CudafyTranslator.Cudafy(); // Add this block if (_cm.CompilerOptionsList.Count == 0) _cm.CompilerOptionsList.Add(NvccCompilerOptions.Createx64()); _cm.CompilerOptionsList[0].GenerateDebugInfo = true; _cm.Compile(eGPUCompiler.CudaNvcc); _cm.Serialize(); _gpu = CudafyHost.GetDevice(CudafyModes.Target, deviceId); _gpu.LoadModule(_cm); } …

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